<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Overwatch on doismiu - dispatches from the infernal archive</title><link>https://doismiu.blog/tags/overwatch/</link><description>Recent content in Overwatch on doismiu - dispatches from the infernal archive</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 07 Jan 2026 00:00:00 +0100</lastBuildDate><atom:link href="https://doismiu.blog/tags/overwatch/index.xml" rel="self" type="application/rss+xml"/><item><title>What is Overwatch 2 right now? An autopsy of a soulless Frankenstein</title><link>https://doismiu.blog/posts/what-is-overwatch-2-right-now/</link><pubDate>Wed, 07 Jan 2026 00:00:00 +0100</pubDate><guid>https://doismiu.blog/posts/what-is-overwatch-2-right-now/</guid><description>&lt;p&gt;I was staring at the menu screen of Overwatch 2 last night for about ten minutes without even queuing up. Just staring. The music played, trying to evoke that &lt;strong&gt;2016 nostalgia&lt;/strong&gt;. I&amp;rsquo;m not a pro player who endured every painful meta, nor was I here during all the years of drought. I&amp;rsquo;m the guy who loved Overwatch 1, lived the magic of the &amp;ldquo;golden age,&amp;rdquo; drifted away when life happened, and decided to come back now to see what was left. And the feeling? It&amp;rsquo;s like walking into your childhood home only to find it&amp;rsquo;s been demolished to become a &lt;strong&gt;generic casino&lt;/strong&gt;. Overwatch 2, today, isn&amp;rsquo;t a sequel for those who loved the original. It&amp;rsquo;s a &lt;strong&gt;confused apology&lt;/strong&gt; that no one really accepted.&lt;/p&gt;</description></item></channel></rss>