<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Linux on doismiu - dispatches from the infernal archive</title><link>https://doismiu.blog/tags/linux/</link><description>Recent content in Linux on doismiu - dispatches from the infernal archive</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 07 Sep 2026 00:00:00 +0200</lastBuildDate><atom:link href="https://doismiu.blog/tags/linux/index.xml" rel="self" type="application/rss+xml"/><item><title>Getting Heroes of Might and Magic III Complete to Run on Arch Linux</title><link>https://doismiu.blog/posts/getting-heroes-of-might-and-magic-iii-complete-to-run-on-arch-linux/</link><pubDate>Mon, 07 Sep 2026 00:00:00 +0200</pubDate><guid>https://doismiu.blog/posts/getting-heroes-of-might-and-magic-iii-complete-to-run-on-arch-linux/</guid><description>&lt;p&gt;Heroes of Might and Magic III is one of those games I keep going back to. It is from 1999, it is turn-based, the graphics are hand-drawn 2D, and it is still better than most strategy games released since. Twenty-seven years later nobody has replaced it, and honestly, I have stopped waiting for anyone to try.&lt;/p&gt;
&lt;p&gt;The GOG version, &lt;em&gt;Heroes of Might and Magic III: Complete&lt;/em&gt;, bundles the base game with both expansions and is supposed to be the easy way to play it today. On Windows, it mostly is. On Linux, running through Heroic Games Launcher with GE-Proton, it very much was not.&lt;/p&gt;</description></item></channel></rss>